Continuation of a kind of side-scrolling beat'em up. The only thing that has changed is that the game has shifted more towards beat'em up, which upset me a little. The game, of course, turned out to be a feast for the eyes, but lost a little zest. The RPG system is still present, now it has been added to change items on the fly, i.e. With one added button, the subject table is called up and a choice is made, and the dialogs have not gone away. The beat'em up component, as I said earlier, has increased significantly: the movements have become sharper, the fights have become more large-scale, the boss battles have become even more interesting, i.e. everything is top notch. Characters also became more by as much as 2 people: a magician and a thief. The design of the game has become much brighter and more beautiful.