The game - Baku Bomberman - Nintendo 64 | N64

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Game Baku Bomberman (Nintendo 64  - n64)
Baku Bomberman

This game is rendered in full 3D, thus aiming for change management. Bomberman can walk in eight directions with the camera facing eight directions and with three different zoom levels. His bombs have a different effect than other games in the series; bomb explosion waves have a spherical pattern than traditional cross-shaped ones.

In both single player and multi-player modes, Bomberman always has the ability to hit, pick up and throw bombs, with no power-ups like in previous games. A unique feature of this game is that Bomberman can "Pump" the bomb by holding it, which will make the bomb explode more powerfully. A pumped-up bomb can't be kicked and picked up again. Unlike most platform games of its time, Bomberman cannot jump, cannot swim in water, although he can move into shallow water. Because Bomberman lacks the ability to jump, higher ground that doesn't have a path leading to them must be reached by jumping over the bombs - this usually requires "remote" to avoid the usually timed bombs detonating early. "Bomb" is actually required to fully explore most of the levels,


GAME INFO

Game Name:
Baku Bomberman
Family:
NINTENDO
Platform:
Nintendo 64 (N64)
Developer:
Hudson Soft
Genre:
Platformer
Release Date:
1997