The game - I.Q Final - PlayStation | PS1

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Game I.Q Final (PlayStation - ps1)
I.Q Final
Times are difficult puzzles. In the high-voltage, multi-tasking, Ritalin-craving lifestyle most consumers of games there is little place for entertainment purely analytical opinions. Puzzle games creators nonetheless stubbornly.

IQ Final is the sequel to the 1997 PlayStation release the Qube Intelligent, and substantially expanded and revised version of the game. The central concept remains the same: think your way past a moving maze. The player is around the narrow surface of the platform games like Mouse with disabilities dismantling, carving vacuum cleaners and evaluation of the approaching tide cubes in more complex configurations.

IQ Final cover more modes than its predecessor. Individual puzzle in all modes are scored on the "nominal" system, players challenged to clear all the cubes from the platform in the least amount of steps. Textbook model 100 Attack has, as its name makes clear, 100 puzzles of increasing difficulty and rewards players with new characters and animation solutions, since they correspond to the requirements of the game.

Named IQ final mode is the Marathon Mode, consisting of nine stages, each new stage to stamp more and more the target of cubes in different colors, such as geological samples. Option two-player is available in survival mode, which requires one or two players to hold their ground and to solve a puzzle after puzzle without interruption. And in the mode of creation, the developers have to pass the game to the players with the editor, which allows them to create and play your own puzzles

Controls and regulations to comply with the following:. Player can basically move, mark or sink. Each square on the surface of the platform and can stand on the marked with a floating cursor. Required cube can be "sunk" if (and only if) it has reached a significant place. Sink one black "forbidden" cube and one all crumble line from the platform edge in the punishment that the player quickly learns to fear. Sink one-O Jelly green "advantage" cubes and 3x3 square surrounding a sunken cube automatically marked for immediate or deferred sink, in a move that forms the core of ?? strategic requirements of the game. When all simple and green blocks were cleaned prohibited black cubes disappear, and, and the player is ready for the next puzzle. Because one key is used for both the brand and sink single cubes, and others to bring the group mark zone calculations related can be a high wire, so be careful!

The sinking and labeling, however, does not apply to rotating puzzles gates that appear in survival mode. Gates one broad wall cubes forbidden cubes with one hole, and advance down the platform on top of the bottom. They can come individually or in a series of incentives and reflex speed. Since the survival mode is a mixture of a cube rotating puzzles and gates, as well as the technique for flipping cube puzzle that adds another variable to the thinning of cubes should be regarded as practiced player mode. However, the cubes can be installed speed ?? to Low, Normal or High in all modes, which allows for the tuning range. The game is compatible with the Dual Shock analog controller, and the data can be loaded into PocketStation

Description manufacturer:.

Bringing new meaning of the phrase "mental block?, Kurushi Final dare you check your intelligence against the supreme power. Nine of mind stretching stage, as well as a survival mode 2 players, 100 extra issues and generator custom puzzles, Kurushi Final is the ultimate test of mental and physical dexterity

Features:.
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  • The third man in the future.
  • 3D-graphics
  • cartoon graphics
  • Fantasy theme.

  • GAME INFO

    Game Name:
    I.Q Final
    Family:
    SONY
    Platform:
    PlayStation (PS1)
    Developer:
    Sugar & Rockets / G-Artists.
    Publisher:
    Sony.
    Genre:
    Action / Puzzle
    Release Date:
    23.12.1998
    Number of Players:
    1 or 2 players