Neo Geo

216 games Neo Geo
 
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Aero Fighters 2 (known as Sonic Wings 2 in Japan) is a vertical scrolling shoot 'em up arcade game released in 1994 by Video System. The game is played with two buttons, with the button to fire projectiles from the plane and the B button to launch a special explosion that uses bombs with a limited supply of bombs. Projectile strength can be obtained by destroying buildings and armored enemy aircraft. There are two types of power projectiles: "P" power projectiles, which increases the aircraft's firepower by one level, and "F" power projectiles, which increases the aircraft's firepower to the maximum instantly level. The maximum level only lasts a limited number of shots.

Aero Fighters 3 (Sonic Wings 3 in Japan) is a vertical scrolling shoot 'em up arcade game released in 1995 on the video system. Great aviation scrolling shooter. It is remarkable in the first place by the fact that you are given the opportunity to play for simple Russian (!) Pilot girls - Chaika and Pushka. Ten different planes are available to choose from by default, some of which are back from previous Aero Fighters games. Two more secret characters from previous video game systems can be accessed by entering a code.

fighters start to expire sweat. You don't see that kind of realism very often. The game also has an interesting capture system. Another find of the creators is passers-by who periodically throw various weapons on the battlefield. It's a very unusual mixture.

Alpha Mission (also known as ACO II: The Last Guardian, its Japanese name) is a vertically scrolling full-screen shoot 'em up published by SNK Corporation in 1991 for the Neo Geo arcade and home systems. It was later released for Neo Geo on CD in 1994 and on a handheld game console in 2010. The player controls a spacecraft fighter (tank object skirmish) and can shoot enemies in the air, bomb enemies on the ground, collect bonuses and defeat bosses to advance levels. The game control uses 2 or 3 buttons, used depending on the selected transfer mode. The weapons of the ships consist of air-to-air laser shots, air-to-ground missiles and any power weapon the player collects.

Pretty entertaining game from Visco Games. A spaceship equipped with a mass of various weapons comes under our strict guidance. Together with our spaceship, we will surf no less space. Particular attention should be paid to the weapon, there are four types of it: the usual one, shooting forward and backward, the laser and the "fan" shooting weapon. All four types of weapons are upgraded at the same time and you can switch between them with the "B" button.

The Art of Fighting is a video game trilogy of low fighting titles that were released for the Neo Geoplatform in the early 1990s. It was the second game created by SNK, after the Fatal Fury series and is set in the same fictional universe as a prequel to the Fatal Fury series. The original Art of Combat was released in 1992, followed by two sequels: Art of Combat 2 in 1994 and Art of Combat 3: The Way of the Warrior in 1996. Art of Combat was the first fighting game from snk to feature character designs by former illustrator Shinkiro, who would go on to do character designs for the subsequent Fatal Fury and King of Fighters games. In the art of combat, the series follows conventions from time to time in the sense that the player faces many opponents in the best two out of three matches.

Art of Fighting is a series of three fighting video games released in the early 1990s for the Neo-Geo console. Chronologically, this is the second fighting game series by SNK Playmore, having previously launched a similar line called Fatal Fury, the events of which unfolded in the same fictional universe in the same way. The games were released at intervals of two years: the first appeared in 1992, the second, Art of Fighting 2, in 1994, and the third, Art of Fighting 3: The Path of the Warrior, in 1996. This is the first SNK product to feature character design by famed illustrator Shinkiro, who later worked on designs for Fatal Fury and The King of Fighters. The gameplay of Art of Fighting consists of several consecutive fights with opponents, each fight, like in most similar games, consists of two or three rounds.

Taking place a year after the original game, Art of Combat 2 tells the tales of both the first king of the tournament of wrestlers and the rise of corrupt police commissioner Geese Howard to power as a criminal Southern. It is revealed that Mr. Big was working for Geese during the events of the original. Gusi threatened the lives of Takuma's children in order to force him to work for him. This resulted in Takuma disappearing and taking on the identity of Mr.

One of the game's biggest selling points was the game's motion capture system, allowing 2D sprites with fluid and believable animation. It's one of the few games that also doesn't have the arcade-perfect take on the Neo Geo CD, like its slightly wrinkled sprites and varying color palette hues. However, he also voiced win quotes for each character and endings for Sinclair and Wyler. This game is the only one in the series to have a short drama CD. .

The Legend of Lucky Joe is the story of a boxer who started out as a street pugilist. Fights on the streets are interspersed with fights in the boxing ring.

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