5012, an unknown and extremely hostile life form is moving towards the planet Abadox, devouring all living things in its path. This is Parasitis - a huge monster that appeared from the farthest and darkest corners of the universe. The defenders of the planet rush into battle, desperately trying to prevent a terrible end, but all in vain - the military forces are completely destroyed, the planet is swallowed, and the ruthless monster continues its journey through the doomed galaxy. But not everything is lost yet and there is a ghostly chance for salvation, because the last defender of Abadox survived - junior lieutenant Nazal, who decides to save Princess Mary, who during the attack was on a hospital ship devoured by Parasitis. So, our lonely hero, wearing a jetpack,
The player started his journey from the surface of Parasitis, then through the mouth got inside and through the pharynx, nervous system, stomach, intestines moved to the Core. The enemies here are the defense systems of the Parasitis organism - some kind of flying eyes, jaws, skulls, brains and other completely incomprehensible things. Bosses also look pretty brutal - skinless faces with popped eyes, a dog with partially skinned meat and other abominations. Everything is drawn with the highest care and attention to detail.
"Abadox" was remembered by the players not only for its cruel design, but also for its fierce complexity - at each stage there are a huge number of opponents, almost each of whom strives to shoot something at the poor player; Numerous obstacles and a level structure with a lot of insanely bottlenecks add to the trouble. The worst thing is that after death, all power-ups are taken away and the game becomes almost impassable, so even endless continuations do not really help.
Now it is already difficult to understand why "Abadox" struck people so much when it appeared on store shelves, because the current gaming market is filled with cruelty games in which they are elevated to the absolute and against their background Abadox looks like harmless children's shootings. Yes, and the complexity is designed for harsh gurus and repels the vast majority of gamers who want to get acquainted with this creation.