The Aladdin game is one of the best pirate creations for the NES. Port of Aladdin from Super Nintendo, and quite detailed in detail, despite very different levels of technical ability. Here, as in the original, Aladdin can not only run and jump, but also pull himself up on his hands, hang on the bars, do somersaults over his head, find bonuses and play roulette between levels. The first two levels are copied outrageously exactly. In some cases, it occurs in the form of a hack with the main character - the sailor Popeye.
The plot of the game follows the well-known events of the cartoon of the same name - the insidious vizier Jafar cunningly forces the street tramp Aladdin and his monkey Abu to get into the Cave of Miracles, where the magic lamp is kept. Genie lives in it, who becomes a friend of a young man and fulfills his desires. Ginny turns Aladdin into a prince, and he appears in Agrabah in the guise of Ali Ababua and wins the love of Princess Jasmine. However, Jafar recognizes the newly minted prince as a street bum and gets the lamp, becoming Genie's new owner. Having defeated Jafar, Aladdin proves that he is worthy of the princess, and the Sultan of Agrabah, Jasmine's father, gives his blessing for his daughter's marriage to Aladdin.
The player controls Aladdin, who must go through several levels based on scenes from the movie. In this, he is hindered by the guards of the Sultan and various animals. He can defend himself by wielding a saber and throwing apples at enemies. The indicator of the player's health is a lamp with a smoke from the neck - the shorter it is, the less life the player has (in the computer version of the game, the health indicator is the Genie's face, whose expression changes from smile to horror as Aladdin's health decreases). The player navigates through various buildings and platforms using enchanted ropes, ropes, ladders, and chains to get where they need to go. In the Cave of Wonders, Aladdin also uses stalactites and giant shells that are raised up by fountains of water or fire.